Sunday, March 22, 2009

Possible Futures and My United Books of Academia

It's almost the end of March, and there's snow in the sky. I don't think I need to say anything else about that.

As I'm preparing to take off for GDC, I find myself gazing wide-eyed into the future - or trying to anyway. There are so many things for me to learn and so many people for me to meet in the days to come. But more importantly, there will be so many opportunities for the things I learn and the people I meet to boomerang around again and show up in my life in an impactful way. I'd like to hope so, at least.

Another thing that has me looking far ahead is The Next Fifty Years: Science in the First Half  the Twenty-First Century. It's a few years old, but I've been so tuned out of science since I graduated high school that it's fascinating me. The breadth of the essays contained within it also promises insight into a stunning array of specialized fields. Right now, I'm reading about how science has been able to transfer portions of the brain between species, and what consequences these types of transfers might have on humans. Bizarre stuff that one would only expect to see in fiction.

The reason I'm reading this is because I was inspired to look to the future by the post-literacy presenter at ACRL. While post-literacy served as a starting point for my research, I'm bouncing around quite a few ideas right now: nanobiology, transhumanism, the post-information age, and plain old human and brain evolution. All quite fascinating. I think I may have been spurred to dive into the stacks and max out my borrowing allowances because I had just come from a library conference, but it's been a while since I got my hands on a big pile of books, and I'm really enjoying the process of scanning through them for the information I need, while paging more slowly through the information I like. Ain't research grand?

I'm also trying to whip through a book on why children need fantasy violence, Killing Monsters. It's a pretty interesting read thus far, explaining how violence represented in media that are distinctly separate from a child's reality (toy soldiers, comic books, cartoons) can help children to understand violence better rather than desensitize them to it. I'm curious to get to some more in-depth analysis of where the border is between fantasy and reality, because that's where trouble often ensues, at least from the critics' perspectives.

This post was a bit all over the place, but I'm just out to share my thoughts lately - it takes a lot less time than actually stringing together the pieces, and guarantees I share anything at all!

Saturday, March 14, 2009

Rousing Round Table

I've just come from the working lunch round tables, and although I'm not sure the round table discussion wound up being about the true topic at hand, it was fun nonetheless. I sat down to a table centered on the topic of "Delivering Resources to Developing World Users." Naturally, I was curious what the library industry was doing to address this issue - I hoped to gain insight into some possibly non-electronically based delivery methods. The table facilitator was Jaron Porciello, a librarian from Cornell University working on a project called TEEAL: The essential electronic agricultural library. Sponsored by a long list of partners, this LanTEEAL 2.0, or the Agricultural Library in a Box, works to deliver hard drives jam-packed with full-text articles to agricultural scientists in four different languages.

Two of the women at the table sat down because they saw that we were relatively lonely, and Tim joined as well (obviously because I was already there). The last contributor to the discussion was a man from the Netherlands working with learners in developing countries. He said that at least one of the foreign libraries he was working with had only one computer with a .5kbps dial-up Internet connection to service the entire campus population. The librarian also knew little to no English, and therefore could only sort the books in his library by the LC classification, having no other idea of what each book actually contained. I mentioned to him that we were using cell phones as a way to reach populations with limited computer access through the UN project, and he received a few other helpful contacts from the women at the table before taking off for another.

As seems always to be the case, the conversation diverged because there was an interest in hearing more about the projects that we were working on. One of the women at the table has a 44-year-old brother with cystic fibrosis, so she and Tim fell into a rather natural conversation, while I continued talking to Jaron about the possible entry strategies to marketing and distributing the UN game in the long run. The conversation was wonderful, fruitful, and energizing. I look forward to continuing a correspondence with her in the months to come as the UN project really getes underway with its development.

All very exciting, and it all happened in such a short amount of time. Even if my ever more frequent contemplation of what life would be like as a librarian turns out to be nothing career-altering, I'll never stop loving what the world of academic libraries has to offer me.

Sky-High Night, Low-Hanging Morning

Fortunately, the title of this post has more to do with the weather and my current location than it does with my spirits. Last night, Tim and I went to the Chair's Reception at the Columbia Tower Club, on the 75th floor of the Columbia Tower. The view was absolutely gorgeous - it reminded me why cities everywhere fascinate me. We had a good conversation with Mat Willmott, the puzzle master for the earlier MIT session, too. Looking forward to getting a peak at the Cambridge area from an insider's perspective at some point in the future.

This morning, the classic Seattle clouds have finally rolled in, and rain is on the agenda. This may give me more motivation to stay indoors and do work than I already had, but I may still venture down to Chinatown with my camera - I promised someone I'd get a few good pics of the city.

I'm looking foward to a wrap-up of the conference. Though it's been a great experience, it'll be nice to get back to the normal ebb and flow of things for...well, a few days before I'm off to San Francisco. I can't stop thinking about how bizarre and wonderful the past two years of school have been. I'm definitely going to miss it, but I think I'll enjoy the days without a constant surprise on the horizon more than I can even imagine right now.

Friday, March 13, 2009

The Absolutely True Conundrum of Sherman Alexei

So the rest of conference day 2 was a bit up and down. I listened to a panel presented by a group from MIT who were using puzzles published in their student newspaper and posted around campus to teach students about the tools available through the library. Very cool, makes me wish I were better at making cryptograms and psuedo-sudoku that embed a necessary recognition of ISBN numbers and how to request materials from archives.

Then, local writer/poet/playwright/comedian Sherman Alexei gave a keynote speech. Having read his bio in the program, I came into the session wondering what he could possibly say that was at all related to information literacy. Sadly, I came out of the session thinking the answer was "not much at all." Don't get me wrong, he was an entertaining speaker, quick with his words and unabashed in his self-expression, but I was frankly surprised that his talk was so much about himself and his perception of the world. I am left wondering now if he was tasked with being the mid-conference keynote speaker simply to provide a pick-me-up for the attendees.

On my way out, however, someone turned to me on the escalators and said she recognized me from my presentation earlier in the day. We had a brief conversation about gender studies, and I wish I had gotten her name to continue the conversation. For me, that was the pick-me-up needed.

Surfacing for Air

I keep saying it: I'm a terrible blogger. But wow, 3 months this time...oh how the time goes by. I'm listening to Owl City's "Hello Seattle" in...you guessed it, Seattle. Maybe it's because it hasn't rained yet, but I'm really loving the city. Well, I am now that I've been down to the Pike Street Market. It's the largest year-round market in the country, which I think is just phenomenal, not to mention its diversity of offerings in local and imported arts and crafts.

I discovered today that wearing my polka-dotted dress, Ann Taylor sweater, white costume jewelry, and funky red lipstick, while not particularly mature by my standards, has gotten me called ma'am an awful lot. Or at least that's what I attribute it to. Maybe eating and shopping alone is just considered an older person's thing to do. What I also discovered was the best panang curry I've ever had in my life, at a Thai place called Typhoon down by the water. Perfect combination of creamy, peanutty, and spicy. And the deal-sealer: it was cheap. I love a place where I can afford to be a foodee.

My presentation this morning with peer Tim Miner and Information Literacy Librarian Sarah Cohen was quite possibly the most fun I've had giving a presentation in a long while. Many of the questions we expected to be grilled with were passed off on the presenters just before us, who were paired with our session. Either way, I think we could have handled it, and our ideas were generally accepted well. Yet another day where becoming a librarian feels at least marginally feasible.

I say marginally because being here makes me realize how little I really do know about librarianship. I've done my best to get excited about the panels and contributed papers, but I just don't know what a lot of them are trying to address. That said, this is probably the friendliest community of conference goers I've met thus far, and so I at least don't feel like running out of the room when I realize I don't know much about the topics at hand.

So, one more day of the conference to go before I fly home and get back to business, which there's been quite a lot of lately. I got my first apartment, which has switched on the financial freakout flashing red light in my head, and consequently I've been becoming increasingly more nervous about securing a sustainable career in Burlington. Heck, I'm even unsure of finding a sustainable job in Burlington, let alone something that will advance my life goals. I hope my portfolio will sell my abilities as an individual, and I hope that I soon find the time to work on that portfolio more!

But enough of worries. There are plenty of things to celebrate. I'll be going to GDC for the first time in just over a week now, and I was on VPR last month talking about games and higher ed. with the fabulous Ann DeMarle and Wesley Knee. That was another fun presentation-esque experience, and yet another strange thing for me to put in my CV.

I'm seeing more and more that my life may not always be full of surprises, but it sure is full of strange things, and I think it's something to be valued. On that note, back to the conference I go!

Tuesday, December 9, 2008

There's a Battle in My Head...

There's a battle in my head that stops the words in my mouth before they dare escape. It renders me motionless, pulling my mind into a state of complete philosophical quandary. I start to see conflicting factors cast above me like stars, and the voices around me feed into this elaborate atmosphere. Meteors, constellations, and nebulous schools of thought begin to form, but none claim my focus as I probe for the answers to life... or at least, the answers to my life.

For a long time, I've considered games with meaning and an intellectual or educational purpose as the pinnacle of my design goals. I expected to be fighting an uphill battle, but I felt that the fight would be one that engaged many: strong, sharp minds sounding the call to war, weathered hands with experience and determination wielding the standard. What I forgot to expect was the vast array of problems that slow down any band of warriors: the volley of setbacks that snag the troops with budget restraints, communication breakdowns, and deadlines that force a loss in quality.

It's gotten me thinking about whether it is worth the scars. Would it be any easier to ignore the intense messages and clearly-defined educational goals of "serious" games? Would it make things simpler if I focused on creating games for people who already play them, love them, and will shell out their money for anything with strong reviews and a good ad campaign? Would I feel better if I allowed this conflicted battle to carry on around me without my input at all? It's not unreasonable to expect that someone is going to come up with an idea for me rather than with me, and that I will only find challenge in working within such constraints. Would it be best for me to cool my fires and settle to the task without question and concern?

Easier, simpler? Maybe. Better? Definitely not. It isn't in my heart to stand down, to stop pushing boundaries, to stop asking questions. I certainly don't expect to be able to devise the strategy for every revolutionary assault on game development, but I do expect to remain a messenger and a reporter in the fray. I see a lot of things, and they aren't often pretty or easy. My only hope is that the relay of such observations will not fall on deaf ears. I can see that I am in a good place to sound the warning, and while messages are often lost in the frantic swells of production, I think a watchful hand from above that knows how to use its many eyes and ears is really all I can ask for.

Wednesday, December 3, 2008

Long Day, Late Night

Well, I'm sitting in the Emergent Media Center and it's 1:30 AM. Don't worry, I'm not working overtime - I'm just using an incredibly quiet space to catch up on my academic life. A programmer sits across the table from me, doing the same. I could take this as a bad sign, but I am beyond contemplative right now. I have reached a point where there are decidedly too many things to do in a day...so I'm going to do them through the night for a bit as well. I'm confident that nothing is riding on me being awake right now, but it certainly is nice to have a moment to lay down some thoughts.

I was actually inspired to write by someone else. I would call this person a co-worker, colleague, and peer, but I'm not sure that he would view me on such equal footing. As projects are wrapping up for the semester, he approached me to ask what I thought of the situation, and we proceeded to spend the next hour talking about the projects we're working on together, his classes, how much he learns from other students, teachers he likes, teachers he's frustrated with, and the ability to capture my personality for use as a constant source of motivation. I never thought anyone would want a "Lauren in Pocket" as he called it, but it was rather touching to hear that I have had such a positive impact on another person's college experience. I've never viewed myself as particularly inspiring, but I suppose a kind ear goes a long way. With a spring in my step despite the late hour, I went on to shoot the professional breeze with the other young worker in the room for another half hour or so. Just one night of such conversation has left me pondering the immeasurable value of human connections.

If anything needs to be a part of my daily/weekly/monthly routine, it is finding time to talk to interesting people. It may feel highly unproductive at times, but it stirs up a sense of accomplishment that reaches beyond to-do lists and milestones. In this particular situation, it did turn into quite a valuable conversation, allowing me to tune into the flaws of production processes past and present as viewed from someone else's perspective. Next step: finding a way to accommodate those disparities. Maybe I like being a producer more than I realized.

Moral of the story: talk to people. Talk often, and on any subject that presses against the edges of your mind. You never know what will come of it, but it is guaranteed to make you feel better on a deeper level than any mild source of entertainment or leisurely recreation.

Thursday, November 20, 2008

Tools of the Trade

Okay, so I haven't blogged since September. I'm a bad person, I know. I would argue that my life is busy, but the whole point of blogging is often for me to share my ideas quickly with a handful of incredible but widely scattered people. If I have lost anyone's interest by taking so long to get back on the ball, I'm sorry!

I definitely haven't written for lack of things to write about. I gave a speech at the EMC's Grand Opening about a month ago, and I just got back from the Montreal International Game Summit. It is for the latter reason that I now write, and that I now force myself to publish the post without leaving it drafted for another three weeks. There are many things to consider and share about my time at MIGS, but I'm going to break them down into chunks that are easier for me to commit to writing.

So, the first thing that became a pretty strong trend over the course of the conference: meaning in games. I will have to stay away from commenting on Jonathan Blow's final keynote speech on the subject because I left early to help out at the glorious Gamma 3D party, but I did catch enough of his presentation to know that he was addressing the issue. I also attended a panel discussion on the subject, however, which was followed by a round table. In that time, I noticed a very interesting dilemma.

During the panel discussion, it was easy to observe that the men lined up before me to debate the issue of meaning in games were not new to the industry; they looked at least a little seasoned and comfortable in their shoes as creative directors (Although Jason Della Rocca was on the panel and isn't a creative director, he looked quite comfortable anywhere I saw him over the course of the conference). At the round table after, I was struck by the fact that 95% of the participants were students. What does this mean?

To me, it means that being able to inject meaning into games, or even being able to stop and think about it seriously with others, is a privilege within the industry. In college, we are pushed to experiment and question and theorize in ways that we cannot when there are jobs on the line. Once you've climbed the latter and find yourself resting on a sturdy rung, you can then return to the thought that you should hold firmly to values and create meaningful experiences.

At least that's the way it looks right now. If I turn to Warren Spector's opening keynote speech on the game industry, it was clear that he had a great amount of faith in the upcoming generation as design pioneers, ready to take the foundations of game development and utilize them in previously unforeseen and unfeasible ways. I hope that his was an accurate forecast of times to come. If it was, I would be legitimately excited to immerse myself in the game industry and to create something that is both meaningful and engaging. However, it was made abundantly clear that this is not industry standard at present.

One of the first sessions I attended was a talk by Eric Chartrand in which the paradigm of games was identified as unrealistic and inaccessible to most members of the new game audience. He pushed for games that would appeal to larger markets, and for doing so by questioning the facts of games we take for granted. They were humorous rules, noting that all good things must come in crates and that every few minutes a huge bad ass monster boss fight will occur, but he made an important point. We have established a language of games that is neither comprehended nor appreciated by a vast majority of human beings.

Randy Smith went on to reference similar aspects of games in his talk on games as art. Observing that games are able to make as much or more money than films when only targeting a small slice of the audience that movies touch, he called for a shift in beliefs away from the fact that games have to be fun and for more informed design choices that speak to a real message. This is not necessary in all games, but it is important to compare movie and literature genres to game genres. How long has it taken for us to begin to encompass not only sci-fi and fantasy, but horror, comedy, historical and realistic fiction? When will we get to the documentaries, dramas, and biographicals? How lightly do we touch on these genres without ever getting beyond the surface? When will there be games that feel like short films, or even poems?

I have reached the conclusion that if I get into the gaming industry without veering off in the direction of serious games entirely, I will want to make a game like a poem. A really epic poem.

Tuesday, September 23, 2008

Expansion Three: The Working World

Today's tidbit before the real deal is: I got my letter to my dad back in the mail today. This saddened me a bit, but the good news is that it was returned because it couldn't be forwarded to the right address, not because he did not read it and returned it himself. So, round two with a different address begins tomorrow. I hope it works out better.

So, on to the main topic. I'm in a strange state this year, it's official. I don't feel ready to venture out into the world, but the tediousness of gen. ed. classes is wearing me thin. I rush to get done with simple reading and writing assignments, and find myself with little real time to commit to my design work. I have great hopes to complete some real work of my own this semester, but I also have great desires to see the other projects I'm working on come to fruition in the best possible way. In some ways, it's frustrating because I feel like I don't have quite enough effort to go around. In other ways, it's refreshing to have responsibilities in my workplace that are purely focused around my field of study. This is my first year without a desk job that fills my time with peaceful but irrelevant tasks. Any work that I'm doing outside of the classroom right now is definitely a part of who I am and where I want to go in life.

That said, I still haven't quite nailed down the "where I want to go" part...A month ago, I was ready to start applying to the JET (Japanese Exchange and Teaching) Programme, which would ship me off to a school in Japan for a year starting next July or August. It's a rigorous application process, but it's a wonderful opportunity to see the country and to be immersed in the language. After only a day of listening to my family speaking rapidly back and forth in Japanese, a part of me felt at home again, and even more determined to push my education further.

About a week and a half ago, however, I was reminded that I had expressed interest in helping my program director start a gaming business right here in Burlington. There are many things about this plan that appeal to me. I love Burlington and the Champlain community. I want to make games with a meaning or a message that is more than just entertainment value or driven by profits. And I want to stay tied to the college community in a way that may allow me to help expand the possibilities for Champlain students to the point that I'm painfully jealous of the opportunities available to them. This would be a pretty big feat, given how lucky I think I've been in my own college experience, but it's one I'd be happy to strive for.

Then there's the down side...is it a good idea to stick so close to what has quickly become my home? Should I be getting my feet wet out in "the real world"? Am I going to be missing out on opportunities of my own by staying? I can't answer any of those questions, which is part of the reason why it's so easy to commit to Burlington. And if I don't reach out, no one's going to reach in and pull me away, that's a guaranteed fact. As more and more of my friends and colleagues begin to take wing, I'm sure I'll be wondering even more than I am now.

But no matter my conclusions, I must remember two things...I'm young, and the future is vast. Even five years in Burlington would be a drop in the pond (I hope) by the time I'm done with my professional career. And given my track record so far, I know that amazing opportunities can pop up right underneath your feet. So, I'll be holding out and chugging along for the next eight months, and here's to whatever comes next!

Tuesday, September 16, 2008

Expansion Two: Thoughts from South Africa

Before I delve too deeply into the emotional hurricane that was the South Africa trip, I have new and exciting news (as ever). I will be going with Information Literacy Librarian Sarah Cohen to Seattle in March for the ACRL 14th National Conference, where we will be leading a speaker session based on our proposal, "Percolating the Power of Play." 230 applications were submitted this year, and only 19% were accepted. Admittedly, I have never been so thrilled to be involved in the library space. Now I only hope that the game(s) we have to show will help us prove our points!

I am still not sure I'll be able to put into words all the wonderful, beautiful, heartbreaking things I saw and experienced in Cape Town, but I will do my best to try.



Flying over and into the country, I definitely felt like I was on my first trip overseas. What I saw below me was something so different from everything I knew...I was so excited to see more. Very quickly, the economic diversity of the country began to show, as miles of townships were painted into the foreground of the picturesque Table Mountain.



Going into Langa on our first real day there, we were greeted by throngs of smiling children. They all clambered to have their pictures taken, posing for us and grabbing our hands as we walked down the streets. Some pleaded for small things that we carried, others simply wanted to say hi.



This behavior was almost scary to us - what parents would let their children run in the street with adults from another country? But we quickly found that it was due to a strong sense of community, that every pair of eyes looking out from the houses and shops might as well be the eyes of mothers and fathers, whether they actually were or not.

The feeling of communal love is something we don't often experience in our own culture. Maybe in my backwoods hometown in New Hampshire, and maybe a little bit within the community at Champlain, but in neither of those places is it so prevalent in the atmosphere as it was in the Cape Town townships.



Despite this overpowering presence, there was still sadness tearing them apart. Many things were hurting the people of these small communities: from the half-rennovated hostels that housed as many as three families in a single bedroom,

to the all-too-common poor driving that hurt this girl and kept her at home all day.

The thing that struck me most, though, was that talking about violence, abuse, and gender inequality was not necessarily casual, but it wasn't taboo as we might have expected. It was spoken of as if these things were just a part of life, to be accepted and to submit to. There was no sense of power in the bright young individuals, and even in some of the sharp-witted adults, that we met each day. There was no feeling of empowerment, independence, strength of voice, strength of choice. These young adults were intelligent, expressive, creative, complex, and completely helpless in their own minds to change anything about the world around them.

We found some points of inspiration, some nodes of empowerment in each community. But there is not enough support for them, and there are not enough of them to change every young man and woman's life, to keep the majority of kids off the street and out of crime. It is easy to see why they perceive change as something impossible, because their numbers are so small.

But change has to start with one person, always. Someone has to be willing to speak out, no matter the consequences. They are fortunate that they have such a powerful role model as Nelson Mandela in their recent history. They have fought so much already, and I can see in their faces that they have the strength to fight onward. The only question is if they have the time...

We met so many of what we would call "broken families," without parents and with young girls and boys taking charge of households before they were even out of school themselves. We saw classrooms without teachers, we heard stories of people calling desperately for the police and receiving help hours later, if at all. And we saw the other side of the coin: rich young children, unaware of the tragedy just outside their neighborhood, ignorant of the conditions, more interested in games than even the people sitting next to them. In a word, familiar: more like us, too much like us.


Going into this trip, I expected to find answers, but I didn't expect to fall in love. There was something so simple about the beauty of Cape Town. No matter what troubles littered the city streets, it was so easy to look up to Table Mountain, to see the beauty of the world and pull it closer to your heart. But there's only so much that a pretty reminder can do for you. It's nice, but it's not enough, nowhere near enough for those wonderful, fortunate but unfortunate people. They need more, and if it's something I can give them, I'd like to try. I don't think I'll forget what I saw there for the rest of my life, for even a day or a moment. If I do, I'll spend the rest of my life trying to remember it again.

Monday, September 15, 2008

Expansion One: Family Time

While this post is intended to elaborate on one of the brief points I made in my last entry, there is something I have to say first about blogging - it's the strangest addiction I've ever had. Once I've written a post, even if it was something small, I find myself gripped by a strong desire to write again. In the face of ever-busier days and grueling nights, it's easy for me to lose sight of this urge, but if I even have enough time to click on my Google Reader and scroll over the posts of my friends and colleagues, I get the itch. Unavoidable, it feels, but I'm not complaining.

So, family. It's a beautiful thing, and something so special when you really think about it. We often induct people into the circle that we claim as family, but upon visiting my aunt this past month, I had to really wonder if those other relationships would be able to endure a decade of silence without showing any wear or tear. I'd certainly like to hope so, though I also hope I'll never have a reason to test it out. I'm glad to say that at least in the case of real family, it felt like I'd heard those familiar voices, seen their smiling faces only a day before.

There are very few things that keep me quiet in life (these days, anyway). One of them is a fear of inflicting pain. I was so young when my family started to crumble. I was too young to understand why it was happening, and too old to ask without thinking. I couldn't remember ever hearing a word of real explanation, but I could easily recall tears and frustration. So I held my tongue, even though my greatest pen pal, my aunt, hadn't written in weeks, months, years, and the last postcard we got from her trip to Japan hung gathering dust on the refridgerator, next to a picture of my two-year-old cousin's face.

In the long run, I had to hope those relics of a wonderful relationship were on display for a reason. At my ripe age of twenty-one, I also felt strongly that I didn't have to involve anyone else in my endeavors to reconnect. Of course, finding an address may have been a problem when I was ten years old, but the power of the Internet has matured just as well as I have. And thank goodness for that, at least in this situation.

A letter and an email later, I was relieved, overjoyed, heartbroken to have missed so much, anxious to learn so much more. But I was also still a little afraid of causing pain, uncertain as I picked up my phone to tell my mom the news. There were so many ways it could have gone, given my limited knowledge, but the emotional highway simply continued to speed off in the same direction I'd been paving it. Myself, my mom, my sister were all touched to see pictures of my aunt, uncle, and cousin. We were all electrified with desire to make plans, and for once I was ready to throw work out the window and get in one real week of vacation.

I did get that week, and it was probably one of the longest in my life. I can't say I really have a working memory of any other vacation that long - sad, I know. In some ways, it became a bit of a struggle towards the end to not go nuts wondering how my projects were doing. But the benefits of shutting myself off from life, cell phone service, and Internet access almost completely were immeasurable. In one week, I learned more about my family - my grandparents, my greatgrandparents, my dad - than I had in the rest of my life. I saw things that sucked me back in time in a matter of seconds, tasted things I hadn't recalled the existence of. I absorbed all the Japanese language I could, and yearned to see all the places my family had visited in their trips to Japan over the years. The only disheartening thing I took away from all of it was that no one has heard from my dad. I can't imagine living life without contact with my parents and siblings, as infrequently as I may call up my own.

Ba-chan is turning 81 on Thursday. She seems to despise anything that focuses on her, including a camera lens, so I'm hoping a simple card written in my rudimentary Japanese will be good enough. I wish I could give her the gift of a connection with her oldest son again. I don't know if I can, but I've started the process of trying. I mailed a letter to what I hope to be my dad's current mailing address. If I get a response, the mix of emotions will most likely be a bit more complicated than the last bout. If it comes back to me, I'll try a slightly different address I found. If nothing happens...well, there are bound to be complex feelings there too.

Saturday, September 13, 2008

I'm Alive!

I've sat down to the computer several times to get out all the thoughts that go with the multitude of things that have happened in my life recently. I've come to the quick conclusion that it's just too much for me to process all at once. So, here are some tidbits from along the way, and I'll try to elaborate on one at a time.

First off, I love my family. I don't know how I ever went so long without seeing them.
Secondly, I love South Africa. It is such a different place, full of beautiful people.
Thirdly, the school year promises to be busy, and I'm itching for a job other than student.
Lastly, I love my division, dean, and program director!

I'm not sure whether this is a sad thing or not, but most of my time spent at the computer these days is spent on academic affairs. I'm starting a philosophy blog for my Critical Thinking course, a globalization blog for my Seminar in Contemporary World Issues, and a Japanese blog, if it'll let me write in hiragana, for my own personal practice with the language. Maybe somewhere in there, I'll have time to do some more creative writing and poetry...maybe!

Friday, August 8, 2008

Everything In Motion

It feels like forever since I last had the desire to sit down at the computer after hours, but I feel compelled to because so much has happened recently.

Family is on my mind in many respects. I must start with the most pressing of matters on the familial front - my thoughts are now constantly with my cousin Chris. He was not my closest cousin growing up, but he was still like a brother to me for a long series of years. I have just today been informed that a tumor, which was removed from his cerebellum late last week, was cancerous and will require him to undergo chemotherapy and radiation treatment. His grandmother, a nurse, says there is a 50-75% chance he will make it through just fine. I believe that his strength will put him on the higher end of this statistic, if not well above and beyond it.

Turning towards more distant family, I will shortly be heading down to Virginia! There are a few things I'll be missing while there, but they are well worth the trade-off. There will be so many emotions to experience and share...I can hardly wait. Whoa! I just got tickled by Brian. Anyway...

Another family on my mind is the one comprised of the EMC. I had a wonderful time at Ann's house this past Saturday, and every day at work builds anticipation for the trip to South Africa. On top of that, a new space for all of us hardworking kids is on the horizon. I saw the designs today and they look awesome!

I'd like to say more, but my brain is melting. Good night, everyone!

Saturday, July 26, 2008

A Living Cycle

I feel like I'm the only one who hasn't blogged about this yet, but whew, UN orientation...some definite highs and lows, scary and otherwise. I'm excited about the group as a whole, though sad to see that all the familiar faces I've worked with before were drawn away from me. It's not that I don't like new groups by any means. It's simply that every new group has so many quirks, goals, ambitions, motivators, outside influences on behavior, and so on. I often love learning these nuances of people, perhaps as part of the human frequencies I wrote about before, but it is admittedly draining. After having taken all summer to finally crack the last few members of my Info Lit team, it feels like it may take just as long to do the same with this new group, although there are only about half as many students. I think as far as managing other people and driving them towards both productivity and enjoyment of their work, this summer's project has been the most taxing by far. But I feel like it's something I should be comfortable doing, which I am. That said, the school year promises to be one of my most challenging yet, I think.

Now that I've accidentally written part of an assignment for the project, I'll move on to something else that I've been contemplating: the role of women in video games. It's easy to say that they're unrealistic, made to be either objects of male possession or quippy, foxy heroines. Much the same level of fantasy is achieved in most male roles in video games as well. But what about the women that have no names and well-defined parts in games? How often do they come up? How many shooting games have females thrown into the NPC (non-player character) population? Does it change the way you play if there are any?

Most instances of female filler characters I can think of are civilians: random women walking down the street in the Grand Theft Auto series, women carrying pots on their heads in Assassin's Creed. Sometimes there are entire throngs of women without any men, as in Legend of Zelda: Ocarina of Time's Gerudo Valley. But how often do we really see men and women stacked up against the hero of a game? Why is it that nothing springs to my mind?

There may be several reasons for this, one being that I do not play the plethora of games that other kids my age do. Another reason may be that if you're only going to make one model with slight variations to populate a game, males are to be expected and are also easier to model. That aside, I'm now quite curious to know whether or not making a more balanced population in games, let alone one that might accurately represent the 60-40 distribution of women vs. men on this planet, would have any impact on the players. Would the players even notice? Would they have the sense of something being different without being able to place their fingers on it? Would they pick up on it right away? Would they treat the women computer characters any differently than the male counterparts? Too many questions, no way to study them at this point in time.

This whole idea is just one that I'm not sure has been taken into consideration yet for this project. Yes, video games are popular among young men. But the role of women in these games is often one of low or disrespectful status. As in society, is that what the target demographic will expect in any video game? Is that going to be a difficult hurdle to overcome? My answer is yes, but I also see many ways in which it could be done. The most prevalent in my mind at the moment is only half baked, but I have this overwhelming feeling that if we want to convince these boys that things are not as nice the way they are as they might believe, we must first present them with what they expect to see in a game, and then turn it completely on its head, in steps that are gradual enough that they would not confuse the player or make them lose interest.

Just some things kicking around my head on this first weekend after our commencement of the project. Developing this strategy any further, or developing any strategy for design at all, is still far in the future. However, I cannot stop these thoughts from being a dominant part of my mindset when going into the research. Hopefully that will prove to be a good thing.

Saturday, July 19, 2008

Family Born Anew

I barely know where to begin. This week has been a whirlwind of good news. First, I found out that I would be working on the UN project and going to Africa. Then, I found out that a few other people I really wanted to work with would be joining the project (though I still have my fingers crossed on a few I haven't heard from yet). And just today, I received word from family I haven't heard from in over 10 years. This is possibly the best week I've had in a decade.

I wrote to them upon reflecting on all of the wonderful things that have happened in the past year. I truly feel like I've come into my own over the course of the last two semesters, and because I have thought about them so often, I felt that I had no reason not to write anymore. I'm not a kid anymore, it wasn't someone else's job to do this. Even if it were, my desire was too great to wait on someone else. And what a wonderful result!

Part of me wants to jump on a plane and go visit. Part of me wanted to jump onto the phone with them, but I settled for jumping onto the phone with my mom. As relieved as I was to hear from my family to begin with, I was just as relieved to hear that my mom held no resentment against them and had not intentionally cut off communication. I was sorry to bring her to tears, but glad that they were tears of joy. This has been such a special moment. I really can't find words for it. I wanted to write, but I want to write to them even more. So, I'll leave it at the fact that if I seem happy over the next few days or weeks, I have a myriad of reasons to be excited, this being the most heartwarming of all.

Thursday, July 17, 2008

Human Frequency

Well, I have to start by saying this; whoever told Ann about my blog, thanks! It was really great to read her last entry - it always surprises me how much faith she puts in our generation. I also need to thank Marie this morning. It has become clear to me in the past week that she is truly one of the strongest forces that makes Champlain feel like home, outside of my EMC family at least. The idea of losing me once and for all, which has of course been inevitable from the beginning, seemed to bring her to tears yesterday, and I came into the library this morning to find that she'd bought me a "bon voyage" present - an adorable Vera Bradley cosmetics bag and a wallet too! I only hope I can find something wonderful to bring back to her from my trip in return. Sometimes she just makes me feel like I have my own Burlington grandmother watching out for me, and it's so heartening to realize that someone I didn't know a few years ago could grow such a sense of pride and warmth in knowing me.

That said, there's something else on my mind that's been giving me seemingly unlimited energy lately. The realization came in part from something that happened on Monday. A little over a week before, I had applied for a passport. I was nervous that I wouldn't get it by August, and had no idea if I would even need it then. On that Monday, I was officially accepted to the UN project, and when I left work to check my mail, I found my passport waiting for me. I never expected both of those events to happen on the same day, and they felt somewhat perfect because they had.

I think to a certain extent, when two people come together, there is a similar chance for things to feel perfect, and I think it has a lot to do with each person's mentality and the atmosphere they create with their attitude. If you meet someone for the first time and you find yourselves in the same mindset, it feels like the chance for a great connection. If you continue to operate on the same wavelength over the course of time, you start to wonder how you never noticed the person or got along without them. And at that point, even if your brainwaves wander away from each other, it feels like the bond can never be broken, as long as both people are still affected by the feeling that a genuine link exists.

Beautiful friendships can blossom out of such feelings, but they don't always make it that far. Sometimes the feeling exists even when the opportunity to develop friendship is suspended, creating an even stranger sense that you've been thrown into a compelling state of interest and investment in someone you barely know. Sometimes the feeling swells for a moment and then dies away, leaving only a small sense of appreciation for someone else amid an otherwise perpetual state of tolerance or distanced behavior. And sometimes the feeling is offset by a distinct awareness of status-imbalance between the two people; I have yet to decide whether or not this makes the feeling weaker or...not stronger, but better.

There are most certainly a few people that have led me to this conclusion, but the thought extends up to a higher level as well. It has become my experience that some people shift their "human frequency" quite a bit, while others stay put on their one wavelength, cruising through life in a fixed state and only enjoying the company of those who conform to them or find themselves in the same static mentality. Is this the difference between extroverts and introverts? In years past, I had a distinct personality that was offered to everyone in the same form, taken or left for what it was. As I take on more projects, work with more people, do more things with my life in general, I think I've developed a more faceted personality. I know what parts of me have been tied to other people, and I know which parts of my nature would never show their face during certain experiences. I'm not a social butterfly, but I'd feel safe identifying with the social chameleon.

I think this is why I don't usually enjoy groups of people. One on one, you can be anything that the other person enjoys, values, or needs. With a sea of people, it feels good to just be yourself in the moment. But give me a handful of people, no less than 5 and no more than 50, and I'll try to empathize with each person until my brain can't handle it anymore.

Just something interesting that I've been dwelling on. I don't have any answer to what this means about people, I just see it as something that heavily influences human interaction, and I'm glad that I've learned to leap out of the one-wavelength rut and tune in to the people around me.

Tuesday, July 15, 2008

Thoughts on a Year

This is rather belated, but I can't help thinking about everything that's happened in this past year, emotionally and mentally. In some ways, it was a terrible year. I started getting scared of graduation. I questioned what I was going to do with my life. I was worked to my breaking point. I had my heart broken. Three times in a row. And my cat died. But looking at the other side of the coin...WOW!

I mean really, let's sum things up. Last summer, I first started working with Ann and the EMC as an RA for GIVIT. As the school year started, the promise of jobs with the EMC emerged. I applied and was told that I was desperately wanted for the Info Lit project (all because of my love for librarians over the previous two years), and I was offered the chance to go to Learning 2007 in Orlando. A week or so after getting back from Florida, I got to go to the CIMIT Innovation Congress in Boston. Just after that, I participated in a summit for the local aquarium, ECHO. I continued to work on the Info Lit project throughout, and also began work at the end of my fall semester on the Game Tomorrow project with IBM Fellow John Cohn. Somewhere in there, I also attended a dinner for BYOBiz kids to present their work to the college trustees.

Second semester shot off like a rocket, with the Info Lit project turning over completely (and my concept getting the thumbs up to move forward), work on the IBM project grinding along, and preparations for the trip to MPI's Meet Different conference in Houston. IBM concluded in the weeks following the Texas trip, and EMC work-study time started to feel like a vacation for a few months. I was interviewed twice, with accompanying photo-shoots, and participated in a mini-challenge with my peers to apply for a Team Excellence award given out by the college. We still haven't used our gift certificate for that!

I can't remember much of anything else happening in the month of March, but the school year definitely closed beautifully. I received three awards, including the Team Excellence Award, at the annual CCM Division Academic Excellence Dinner. The other two awards were an award in undergraduate Game Design and an EMC Interstellar Award, complete with photo album and laser-cut wooden plaque. If anything could have made me cry, that was it. And if anything could have made me squeal with delight, it was the trip that started the day finals ended. Wes and I went to another conference in Orlando, where we got to "relax" and simply take part in the discussions going on. We still made an impression, I think, as to what Champlain College students can do, and then we actually got to spend a day in Epcot. I restrained myself from completely raiding the Japan store, but we closed the night off with a dinner in the Japanese restaurant, watching musically synchronized fireworks over the water. Just perfect.

The year came full circle with another round of GIVIT this past June, during which I also gave my first speech! As part of the 50 years on the Hill celebration of Champlain, I attended a dinner with 150 trustees, honorary trustees, alumni from Champlain's first year on the hill, and other honored guests. I spoke about at least a few of the things I've done, and it felt great to sing Ann's praises for once to people who should really hear it. I also got to announce a few things to come. Learning 2008 is just around the corner, as is the next CIMIT Innovation Congress; but the best and brightest news for me is that I'll be lead designer on a team funded by the UN to create a game addressing violence against women in South Africa. Again...WOW.

My fingers are crossed to have a good team right now - I've never had my stomach do so many flips on account of someone else's uncertain position on a project. Once the teams are settled, I'm sure time will start to fly by again. We'll be coming back from South Africa just in time for the year to start. I'll be starting up other work as a peer advisor and a Japanese Writing Lab assistant, and I'm already bubbling with anticipation for my senior project with Wes. He's already got concept art in Maya that looks better than anything I would have hoped for...cuz he's that good. =)

I guess the thing that's been sitting in my mind a lot lately is the fact that my life is just getting started, and it rocks. I used to think about the distant future and hope it would rush towards me without hesitation. But lately, I want to slow time down as much as possible and enjoy every hectic, unexpected moment of my year, week, and day. Life after college is still pretty scary, but only because life in college is turning out to be so amazing.

Monday, June 30, 2008

Whew.

Tonight, I return to my poorly attended blog after many events and emotional shifts. I've just completed my stint as RA for GIVIT, which turned out to be quite different from the experience last year. This time around, the kids were much better behaved, and they all seemed more positive about being there as a whole. The projects were much more polished, and I am proud to say that the girls I supervised at the end of the week had the most concise presentation.

One thing that threw me for a loop though was having to shift out of that role mid-week. I had been asked by Hope Martin and Shelley Richardson from the Office of Development to give a speech at the 50 Years on the Hill dinner for trustees, honorary trustees, and other honored guests. Turns out the past two presidents of the college were there as well as alumni from the college and other contributors from the past. Being a student that hopes to graduate in 2009, it was really cool to sit next to a couple that graduated from Champlain in 1959 and talk about all the things that have changed and what it was like when they were here. It was significantly less cool to have people come up to me and listen to me talk about the EMC for a little while and then suddenly say, "Oh, I recognize you from the alumni magazine, I knew you looked familiar!"

But anyway, speeching. I was under the impression that there would be a series of mini-speeches given by various students doing different things for the college at present. Dave Finney came up to me during dinner and asked to clarify his intro tidbits about me, and I was all set to go up after Professor Gary Scudder. I'd been practicing my speech all afternoon, nearly to the point of running my voice hoarse, and I was quite nervous about the fact that I was going to be the first student speaking...and that my three- to five-minute speech was looking more like ten to fifteen. I became even more nervous when Ann called me and told me she was going to be stopping in on the dinner to hear me, but when it came down to it, I did my thing. Or as much of my thing as can be applied to a speech, which felt a heck of a lot different than any presentation or question and answer session I've participated in with a mic clasped in my hands.

All in all, nerves aside, it was a huge success. The provost of the college started a standing ovation for me as I scurried along the wall and gave Ann a big hug. And apparently there was no string of student speakers; it was just me. Ann says she wishes that she'd gotten it on tape and every other person on campus keeps telling me what a great job I did, but I'm glad to have it in the past, just another check on the list of things I never thought I'd be doing when I first got to college. Next is going to South Africa to do research for the UN!

To move on to other matters, I'm taking careful notice of the fact that summer is officially half over. I feel like I've done a great deal and yet very little at the same time. I'm certain that I've spent too much money, and well aware that I've made little to no progress on plans for the upcoming school year. I just finished watching a somewhat abstract and highly philosophical movie called The Fountain, and it's shot my mind even farther into the future, blurring my view of things that are immediately before me and heavily require my attention. The only positive aspect of this far-flung pondering is that I've come to a sure realization: I'm still acting like a kid in far more realms of my life than I should be, no matter how well certain areas are developing. I gotta get my motor going on the parts of real life that I have yet to acknowledge.

But it's a little late to start tonight. So, I'll probably fall asleep thinking about bank accounts, passports, and driver licenses while wondering what purpose they will serve me in my life to come, and who else may join me on the way. Life is amazing. I can't wait for it to gather speed and take flight. I'm gonna be scared to the core of my being, but the best parts of life are those that aren't a sure thing.

Enough philosophizing for me. And probably for anyone else reading this. Hopefully I'll change it up a little whenever I write again.

Monday, June 16, 2008

Thoughts During the Downpour

My, how time flies. I've been staying away from my computer when I'm not at work lately, and this blog has suffered for it. I can't say that anything terribly exciting has happened in the interim, but I suppose that was the point of straying away from my normal routine - to get some peace and quiet.

My boyfriend has basically moved into my room, and it has created an interesting dynamic for me. Having spent the past two years with a relatively anti-social roommate, I'm not at all used to having people come into the room without the intention of visiting me, and I'm certainly not used to walking into a room full of people I had not invited into the room myself. It's strange to fall asleep alone and wake up with someone next to you, and the morning routine that I was so used to has been ripped from its foundation by an extra body in the room that sleeps until noon. That said, I still get by.

Went to the beach the weekend before this past one and picked up a pretty nice piece of driftwood. It's just a little taller than me and looks like it would make a good walking stick, though it only serves to prop open my door these days. That was the last day I spent outside for recreational purposes, with the exception of today - I've just returned from a walk in the rain. Although it did start to pour a bit while we were out, I didn't get properly drenched. It's possibly one of the things I miss most about home: laying down in our big side yard and letting the rain pour down on me until I know I'll have to engage in a wrestling match with my t-shirt to get into dry clothes. Burlington storms never seem to last long enough for that.

I've actually played a couple of games and watched a handful of movies in last week or two, which may also have contributed to my time away from the computer. The first game, My Life as King, was a WiiWare title produced by Square Enix as a minor continuation to the Gamecube title Final Fantasy: Crystal Chronicles. While the game is nothing like any other Final Fantasy game, and it doesn't take more than a few hours to complete, it was somewhat appealing to me. The artistic direction was certainly strong and well polished. I'm not sure I can say as much for the slightly repetitive mechanics and lacking instructions, but it was still a decent price for the amount of content. The other game, which I'm still playing around with at the moment, is an Atlus game for the Wii called Baroque. The thing that I find interesting about this game is that when you die, it appears as if you've started the game over again entirely. I have also come across two cut scenes that sent me back to the beginning of the game again. The interesting thing is that there is a feeling that you haven't completely started over again. I have yet to discover whether or not this is actually the case. If you truly are starting over every time you die, my interest in the game will be completely nullified the moment I find out.

And just for kicks, here's a brief run-down of the movies I rented:
Enchanted - seen it before, liked it more the first time though it still has its moments.
Amelie - absolutely adored it and am restraining myself from buying it...the little things in life are truly something to be celebrated.
The Science of Sleep - strange, quirky, enjoyable, but not worth another watch in my book.
Atonement
- wonderfully composed tragedy, not so well composed narrative.
Kiss Kiss Bang Bang - too many snarky comebacks, useless references to sex, and ridiculous plot points.
Mirrormask - beautiful art style and imaginative concepts, slightly weak and childish plot (but what's to be expected from Jim Henson anyway?).

Wednesday, June 4, 2008

A World of Words

I contributed two new recommendations for the library's Core collection yesterday - this brings my count of books bought by the library because of me up to three! They weren't books that I was personally interested in this time, but something still feels good about the contribution of more than just my secretarial skills for once. I wonder whether most people would feel so pleased with a relatively small occurrence like this, or if my fondness for books has bolstered my level of satisfaction.

On a slightly related note, an interesting remark came up at the lunch table today. An education student declared that the e-gaming student who works in the writing lab is a rarity among students of our academic concentration, because gaming students are apparently not interested in writing. I was highly offended by the comment, even when it was clarified to mean uninterested in the mechanics of writing and the grammar of the English language. To hear us e-gamers labeled as having turned a knowingly blind eye to one of the very foundations of our society is utterly disappointing, even more so because this education major in particular used to be an e-gaming student herself. I don't think she stands in a position to make any such statement, and it disheartens me greatly to hear such blanket stereotypes spoken even by my peers.

I'd be lying if I said this conversation hadn't dampened my spirits today. Heading back to the game lab for an hour after work and walking in on a boisterous monologue about light sabers and Superman didn't restore my confidence in the academic nature of e-gamers either. It's sad to see a few loud and unfocused individuals destroy what might otherwise be a healthy working environment for a group of diligent individuals who neither reflect nor deserve the harsh judgment inflicted by outsiders.

That's my rant for the day. I'll think of something better for next time.